Today, Gutenberg would’ve invented the App store

But he came up with printing instead, and opened the doors of entertainment and knowledge sharing to people. Today, 5 centuries later, we are migrating from hard copied books to interactive media, which includes books as well as audio, video, image and your own social graph. As a medium of transferring knowledge books are leaving the throne to Apps that are filing our lives more and more everyday.

What we are currently referring to as e-books (PDF documents text/ images) are not the digitised successors of the books that Gutenberg introduced, not fully. When the book as a medium introduced, it made use of the latest technologies available to it, paper, ink & stones. It provided access to the information that is available to print that is text (written or drawn). In opposition to the  Pdf, applications are developed keeping in mind the software providing an interface to the machine, as well as  text, images, videos, audio. Yes, the PDF files we are using in our daily lives, are books and they are digitised, but their responsibility of textual entertainment has changed hands.

Irregardless of the taste of opening a new book, an old book or even falling a sleep with them, the apps as we know them today will be the successors of the printed media, and I believe this will take the experience further as the adaptation of the technology spreads and advances.

 

An interactive drawing pad

For the web design project Imagine a Spectacle it’s been decided to enable users to draw in a given pad on the side of the informative web-page. This is a planned as way to enhance their involvement with the page and improve their online experience through an interaction which conceptionally fits the idea behind the Imagine a Spectacle Creative Festival. A very primitive version of the pad can be found below.

Interaction Design Installation – morning paper

the sound which the user starts should be continuos, meaning it mustn’t be interrupted  when a they change a button.

The sounds the that represents city in the other paths  for the city to should be: people talking and then if the take a second step in to the grey the user should hear city scape.

(Type-thinking) so what happens when users go to green from blue?They should start with birds and bees, then get to more serious animals.

what about to blue from green a river that trespass, then (maybe) something that can generate bigger waves.

#E32636 (red)

#007FFF (blue) | #7FFF00 (green) | #D3D3D3 (grey)

#0247FE (blue)  | #177245 (green) | #A9A9A9 (grey)

#0047AB (blue) | #013220 (green) | #696969 (grey)

finale

and this to be experienced on Saturday the 22nd of May wuhuu! (yikes)

Interaction Design Installation update

The theme
Being immersed in to the the externalities of the world in a very simplified, shirinked and reduced virtually real environment.
Instruments
A room / A projector / A flash based interactive website / 12 buttons attached to the As / for users to interact.
Approach suggestion #1:
Having colours (empowered with sound  efffects such as, city scaipe, animals, wave, heartbeat)as minimalistic representives huge space that is naturally or artificially builded around us (city, jungle, sea, body , desert). The sounds and the spaces will be represented by plain colours (grey, green, blue, red, cream).
As the user advance towards the room, by activating the buttons by their steps. Colours get darker and sounds get more intense (faster hard beat, a more crowded street in the city, more animals in the jungle and stronger waves).

Approach suggestion #2:
I also have fleeting ideas about having a game inteface for different set of profiles, but this is to be considered and structured with a better fashion.

A room to be

It is amazing that as a sub-team for Interaction Design-II that we are so interested in brainstorming, debating, chatting about whatever we would like to have as our room based installation, we might even forget that if we are sure to check we have valid access to use room with a projector for our installation.
For installation ideas it’s been discussed to simulate a fall, a birth, or a game/puzzle, but in the end it’s been decided that being all too immersed in our medium itself we become very subjective about what can be done with it, for my part I am going to take couple of days of from thinking or reading about Interaction Design installation.